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Everon RS

We thought they couldn't do it. After the Karin engineers overstepped the mark with the last Everon model, unleashing a street truck so aggressive that it defied every known rule of automotive engineering and civic responsibility, they went ahead and outdid themselves. The RS takes the small-dick, big-ego energy of the last iteration, drops it down so close to the asphalt you'll need a barrel of silicone lube to get over the bump in your garage door, and amplifies its fuck-you styling to a level as obnoxious as the guy blasting reactionary country music on Vespucci Beach.

Overview

We thought they couldn't do it. After the Karin engineers overstepped the mark with the last Everon model, unleashing a street truck so aggressive that it defied every known rule of automotive engineering and civic responsibility, they went ahead and outdid themselves. The RS takes the small-dick, big-ego energy of the last iteration, drops it down so close to the asphalt you'll need a barrel of silicone lube to get over the bump in your garage door, and amplifies its fuck-you styling to a level as obnoxious as the guy blasting reactionary country music on Vespucci Beach.

Performance

Broughy top speed: 202.37 km/h. Lap time: 1:04.147. Acceleration rating: 100/100. Braking rating: 49/100. Handling rating: 93/100.

Acquisition

Available from Legendary Motorsport. Stored in: Garage. List price: $1,665,000.

Liveries

Los Santos Customs kit liveries pulled from GTA V Enhanced carcols / carvariations (fivefury RPF export). | # | Livery | Drawable | | --- | --- | --- | | 1 | Double Stripes | `everon3_livery1` | | 2 | Rounded Double Stripes | `everon3_livery2` | | 3 | Wide Stripe | `everon3_livery3` | | 4 | Street Stripes | `everon3_livery4` | | 5 | Shota | `everon3_livery5` | | 6 | Half Coat | `everon3_livery6` | | 7 | Plated | `everon3_livery7` | | 8 | Hot Pink | `everon3_livery8` | | 9 | Racing Division | `everon3_livery9` | | 10 | Mosh Mosh | `everon3_livery10` | Counts and drawable names come from the retail Enhanced client metadata; display names use in-game GXT text when available.